//==============================================================================
// GOTBN Davos_anim.txt
//==============================================================================

define DavosSword
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Attachments G Sword Iron
         }
      }
   }     
}


//==============================================================================

anim Bored
{
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual GOTBN Davos_boredA
						connect RightHand DavosSword hotspot
					}
				}
			}
}

//==============================================================================

anim Idle
{
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual GOTBN Davos_IdleA
						connect RightHand DavosSword hotspot
					}
				}
			}
}

//==============================================================================

anim Walk
{
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual GOTBN Davos_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.30 true   
                  tag FootstepRight 0.70 true   
//-- end auto generated section
						connect RightHand DavosSword hotspot
					}
				}
			}
}

//==============================================================================

anim Attack
{
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual GOTBN Davos_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.67 true   
//-- end auto generated section
					connect RightHand DavosSword hotspot
				}
			}
		}
}

//==============================================================================

anim Death
{
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual GOTBN Davos_DeathA
					connect RightHand DavosSword hotspot
				}
			}
		}
}

//==============================================================================

anim Flail
{
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual GOTBN Davos_FlailA
					connect RightHand DavosSword hotspot
				}
			}
		}
}
